A port of the first entry in a popular strategy franchise for home consoles was released on this day in gaming history.
Starcraft 64, developed and published by Blizzard Entertainment was released for the Nintendo 64 on June 13th, 2000. The game was a port of the original Starcraft released for Windows Personal Computers two years earlier.
It is a real-time strategy game, set in a future where the players control one of three groups: Terrans, the Zerg, or the Protoss. Like many games in the RTS genre, Starcraft 64 involves managing resources, constructing bases, and balancing that with combat against enemy forces. One thing about the game that many reviewers of the time praised were how distinct each race that the player could control were, complete with their own advantages and disadvantages.
The Nintendo 64 version, the only one released on a home console, included the main campaign and expansion pack from PC as well as some exclusive missions.