Battletoads, developed by Rare and published by Tradewest, was released in North America for the original Nintendo in June of 1991.
Courtesy: Tradewest / Rare / Nintendo
The game is predominately an action-platformer, where the player controls one of the two Battletoads, on a quest to rescue one of their companions and a princess.
Battletoads is perhaps best known for its high level of difficulty, especially beginning with its third level, Turbo Tunnel. That level involves avoiding obstacles and enemies with split-second precision while racing through a stage. Other later levels continue the difficulty. It also includes a two-player mode which is said to make the game even tougher, as players can harm each other! Despite this, and to some–because of it, the game is popular in the gaming community.
Battletoads was ported to many other systems, from the Amiga to the Sega Genesis.
Throughout the month of June, we’re looking back at various games for the original Nintendo that were released in the U.S. in the month of June.
DuckTales 2, developed by Move Software and published by Capcom, was released in North America in June of 1993, following an April release in Japan.
Courtesy: Capcom / Nintendo
The game, like the original DuckTales for the NES, was a side-scrolling 2D platformer, based on the popular Disney Afternoon animated series of the same name. The player controls Scrooge McDuck in an adventure across various worlds, with his cane used for attacks and interacting with various objects across the levels.
The game, released late in the life cycle of Nintendo’s 8-bit behemoth, got generally good reviews although its release time meant it is more rare than the average NES game. It was recently re-released as part of The Disney Afternoon collection.
A game to test your brain on the Wii was released 10 years ago today.
Big Brain Academy: Wii Degree, developed and published by Nintendo, was released exclusively for the Nintendo Wii in the US on June 11th, 2007.
- Courtesy: Nintendo
The game, a follow up to a game in the franchise in the DS, tests the brain power of players with various problems, equations, quizzes, and puzzles. The game includes the use of the popular Mii custom characters, as well as single-player and multiplayer modes.
The game sold over two million copies across the world.
A unique installment in the Super Mario Bros. series gets an upgrade on this day in video game history.
Super Mario Advance, developed and published by Nintendo, was released alongside the launch of the Game Boy Advance handheld system on June 11th, 2001.
The game is an enhanced version of Super Mario Bros. 2, originally released for the Nintendo in the US in 1988. That unique Mario game, which was originally another game called Doki Doki Panic, has players controlling one of four characters (Mario, Peach, Toad & Luigi) as they venture through a unique world. Players defeat enemies by picking up vegetables and other objects and try to avoid obstacles.
The Game Boy Advance version features enhanced graphics, the addition of voice acting, and other changes to the original game.
The Game Boy went 32-bit to advance to a new level on this day in history.
Nintendo’s Game Boy Advance system was released in North America on June 11th, 2001, following a March release in Japan.
The system was a full upgrade from the Game Boy and Game Boy Color, featuring a wider screen, a horizontal layout, more advanced graphics, and an increased number of buttons. The initial model, however, had no backlight and a reflective screen like previous Game Boys.
The system was fully compatible with all original Game Boy and Game Boy color games. It was also released in a variety of different colors.
The Game Boy Advance saw a large library of games released for it, from Nintendo as well as third-parties.
A later model, the Advance SP, added a folding case, rechargeable battery and an internal light. The final revision was the Game Boy Micro, which was much smaller, but not backwards compatible.
The Game Boy Advance line would be the final in Nintendo’s enduring Game Boy family, dating back to 1989. The success of Nintendo’s DS line made it the dominant handheld for the video game giant.
A video game where the player is the mayor of a small, stylized village was released four years ago today.
Animal Crossing: New Leaf, developed and published by Nintendo for the Nintendo 3DS handheld was released in North America on June 9th, 2013, following a late November 2012 release in Japan.
The latest in a series of stylized life-simulator games, New Leaf has the player mistaken for the mayor of a village of a world stylized, mostly anthropomorphic characters. The player must take their villager through activities like shopping, interacting with others, bug catching and more.
Customization is a staple of the series, as players can change the way their character, their home, and in New Leaf, their town looks.
New Leaf scored mostly positive reviews from critics and was a success in sales. Characters and settings from Animal Crossing have appeared in other Nintendo titles recently, such as Mario Kart 8 and Super Smash Bros. for WiiU and 3DS.
Throughout the month of June, we’re looking back at classic Nintendo Entertainment System games released in that month in the US during the system’s life time.
The Adventures of Bayou Billy, developed and published by Konami, was released in June of 1989 in the United States for the NES.
The player controls the titular character in his quest to rescue his girlfriend Annabelle from the grasp of the crooked Godfather Gordon. The game features a variety of gameplay styles: side-scrolling beat-’em-up stages, driving combat stages, and shooting stages.
The Adventures of Bayou Billy was originally released as Mad City in Japan. The North American version is actually more difficult than the original Japanese released.