Tag Archives: GameCube

This Day in Video Game History – August 12th, 2002 – Beach Spikers Released for Nintendo GameCube

A beach volleyball video game from Sega was released fifteen years ago today.

Beach Spikers, developed by AM2 and published by Sega, was released exclusively for the Nintendo GameCube in North America on August 12th, 2002. It was based on an arcade game released the previous year.

beach spikers gamecube game

Courtesy: SEGA

The game is a beach volleyball game, where players control a team of two female beach volleyball athletes against their opponents. The game features an arcade mode as well as a career-minded World Tour mode, somewhat similar to Virtua Tennis, another Sega arcade-minded sports franchise.


This Day in Video Game History – March 24th, 2003 – The Legend of Zelda: The Wind Waker Released

An installment in a popular fantasy video game franchise with a unique visual style was released in the United States on this day in history.

wind waker

Courtesy: Nintendo

The Legend of Zelda: Wind Waker was a video game released exclusively for the Nintendo GameCube in North America on March 24th, 2003. At the time of its release, it was the latest in the popular Legend of Zelda series that dates back to the original Nintendo Entertainment System.

The game, published by Nintendo, features a unique visual art style for the series that employs a technique known as cel-shading, giving it a more cartoon-like appearance.

The series follows Link as he ventures through a land with a vast sea, in his quest to battle the villainous Ganondorf. One unique gameplay element introduced in this installment of the franchise is the ability to sail though that sea between various islands.

Despite a negative reaction from some due to the switch in visual style from a previously displayed tech demo for the GameCube, The Wind Waker would become a hit, garnering many positive reviews and selling over 3 million copies.

The Wind Waker was later released for the WiiU, with improved high-definition graphics and tweaks to gameplay, in 2013.

This Day in Video Game History – March 12th, 2002 – 007: Agent Under Fire Released for GameCube

A James Bond video game released for the Nintendo GameCube came out on this day in history.

007: Agent Under Fire, developed by EA Redwood Shores and published by Electronic Arts, was released for the Nintendo GameCube on March 12th, 2002. It was also released for the Playstation and original Xbox.

007 agent under fire box

Courtesy: EA Games / Nintendo / MGM

The game is a first person shooter, where the player controls James Bond in an original story not based on a particular book or film int he series. Aside from weapons, there are a variety of gadgets the player can use from a laser, a phone, a jetpack, and more.

Agent Under Fire features a single-player campaign, as well as a multiplayer mode. The multiplayer mode also allows players to battle against AI-controlled bots.

The game got mostly positive reviews, with an average in the 70s range on Metacritic. A sequel was released later on called Nightfire.

This Day in Video Game History – December 6th, 2004 – Mario Party 6 Released for Nintendo GameCube

The sixth main console installment in the popular Mario multiplayer franchise was released on this day in history.

Mario Party 6, developed by Hudson Soft and published by Nintendo, was released in North America  on December 6th, 2004 exclusively for the Nintendo GameCube.


There are many more than six characters AND six mini-games in the sixth Mario Party! Courtesy: Nintendo

Like other games in the enduring Mario Party series, the goal of players is to traverse a board based on settings from the Super Mario Bros. universe. The player’s main aim is to collect stars. Stars typically cost money, and so the player must earn coins by winning at mini-games that take place throughout the overarching game. There are also board obstacles, items, and other board events and happenings that can affect and alter the flow of play. Unique to Mario Party 6, there are days and nights on boards, which can cause spaces to move and new mini-games to appear, among other alterations.

Mario Party 6 introduced games using the Nintendo GameCube mic, which was bundled in with some copies of the game. These used voice commands or sounds to play. These games be turned off should the player prefer not to use them or simply not have a mic available. Toadette was also a playable Mario Party character for the first time in this game, which included over 80 all-new mini-games.

Like other games in the series, Mario Party 6 was a success, selling well over a million copies. One more Mario Party game would come for the system, Mario Party 7.

This Day in Video Game History – December 5th, 2005 – Super Mario Strikers Released for Nintendo GameCube

Mario and the gang hit the soccer pitch in a video game released on this day in history.

Super Mario Strikers, developed by Next Level Games and published by Nintendo, was released exclusively for the Nintendo GameCube in North America on December 5th, 2005.


Mario prepares to power a kick in the cover art of the GameCube exclusive. Courtesy: Nintendo

The game features five-a-side soccer with characters from the Mario Brothers universe. That includes Peach, Waluigi, Birdo, Toad, Mario and many more. The basic gameplay of soccer is there—the teams try to score goals against each other. But, the Mario twist comes in with the use of items such as red shells, bananas and more. There are also Super Strikes, which a Captain can pull off for two points if successful. The game features both single and multiplayer modes.

The game was a success for Nintendo’s first disc-based system, selling over 1.6 million copies. A sequel, Mario Strikers Charged, would later be released for the Nintendo Wii.

This Day in Video Game History – November 18th, 2001 – Nintendo GameCube Video Game System Released

Fifteen years ago today, Nintendo’s released their fourth major home console, the first not to use cartridges.


Instead of cartridges, Nintendo’s GameCube used miniature discs. Courtesy: Nintendo

Competing with other systems like Sony’s Playstation 2, this was the Nintendo GameCube.

After the success of the Nintendo 64, video game giant Nintendo began working on a new console originally codenamed Dolphin. This would become the Nintendo GameCube.

The GameCube would be the first Nintendo home console to use optical disks, although instead of DVDs, Nintendo used a proprietary format of miniature-sized disks. The GameCube was also small in size, and would eventually come in a variety of colors. It also featured a handle on the back.

The Nintendo GameCube would launch on November 18th, 2001 in the United States, after a September launch in Japan.

The console was very comparable in power to the competing Xbox from Microsoft, with a slight edge in graphical performance over the Sony Playstation 2.

Originally, the GameCube featured only wired controllers, but in 2002, the WaveBird wireless controller would be released, the first developed from a major video game console maker.

Over 600 games would be released for the GameCube throughout its six-year lifetime. Some of the best-selling games included Super Smash Brothers Melee, a sequel to a popular fighting game featuring a variety of Nintendo characters. Others included Mario Kart: Double Dash, installments in the Mario Party franchise and Sonic the Hedgehog games from former competitor Sega.

The GameCube would be discontinued in 2007, after the launch of Nintendo’s next console, the Wii. However, the Wii was designed and release with total compatibility with GameCube controllers and games at launch.

This Day in Video Game History – November 18th, 2001 – Star Wars: Rogue Leader – Rogue Squadron II Released for Nintendo GameCube

A sequel to a hit Star Wars flight game was released alongside the launch of Nintendo’s first disc-based console 15 years ago today.


The game was an acclaimed launch title for the GameCube. Courtesy: Nintendo / LucasArts

Star Wars: Rogue Leader – Rogue Squadron II was developed by Factor 5 and LucasArts and published by LucasArts. The game was a launch title and exclusive for the Nintendo GameCube, with its release on November 18th, 2001.

A sequel to the hit, Rogue Squadron, Rogue Leader has the player flying a variety of craft for the Rebel Alliance against the Empire. Set during the original trilogy of Star Wars films, players must battle other craft, attack ground targets, protect friendly craft and more. The better that a player performs, the higher their color of medal will be. Higher medals can unlock craft like the Millennium Falcon or a TIE Fighter.

Missions are set against both Death Stars and Hoth as seen in the films, as well as new missions set in between the movies.

The game was a hit with both critics and audiences, and became a Player’s Choice title for the system. A sequel, Rebel Strike, would also be released for the GameCube.